3D ARTIST & GAMES · PRINTING · REAL-TIME · CHARACTER DESIGN

Game characters
Giant statues
Production ready assets
3D Print models

I build 3D assets that ship — for games, web, and physical production.
I handle the full pipeline and make sure every project gets finished.
stories, and experiences that stay with you.

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Assets that ship — for games, web, and physical production

SERVICES

How I can help

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Character Design Unreal Engine Texturing Animations Rigging GAME CHARACTERS Props

Game-Ready 3D Assets

Full pipeline: characters, props, and rigging for real-time engines. Built to ship.

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Environment 3D PRINTING LARGE SCALE COSPLAY SCULPTURES bijouterie

3D Printing & Physical Production

Models prepared for 3D printing at any scale —
from cosplay props to 7-meter statues. Optimized geometry, print-ready files.

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CHARACTER DESIGN CONCEPT ART STYLIZED REALISTIC Hight-poly Game-Ready 3D Animation

Character Design & Concepts

Original character designs —
from initial concept to final 3D model. Stylized, realistic, sci-fi, fantasy.

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About me

I build things that ship.

I'm Vlad Kovalov — a 3D artist who builds things that actually get used. Characters for shooters. Statues that stand 7 meters tall. Wardrobe assets for mobile games. Web-ready models that spin in a browser. Cosplay props people wear at conventions.

My work runs the full pipeline — sculpting and modeling in ZBrush, optimization for Unreal Engine, Unity or GLB/WebGL, and preparation for 3D printing at any scale. I don't hand things off at the hard part. On larger projects I also organize the process — structuring pipelines, coordinating teams, tracking deliverables. Not because it's in my job description, but because clean delivery matters as much as clean geometry. Every project I take on gets finished.

Projects
Game ready 3D Props Unity, Blender, Texturing, Unreal Engine, Sculpting
Character Design Unity, Blender, Texturing, Unreal Engine, Sculpting
3D Print Design Services 3D Printing, Large Scale, Cosplay, Sculptures, Print-ready
Chill Ville Blender, Texturing, Unreal Engine, Sculpting
Flight Force 4 Three.js, WebGL, GLSL, Browser 3D, GLB, World Building, Procedural, Materials, Props, Characters
Get in touch

Got a project?
Let's finish it.

Tell me what you need — I'll tell you how fast I can deliver.

vlad_kovalev@icloud.com copy

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